
⭐Changes inspired by our community!
Small Features
- Added brief tutorial explaining the intent of Gemini challenge
- Tutorial loot spell cannot have a gambit anymore now
Balancing
- Gemini time between attack has been slightly increased
- Heroes dialogs played while sitting on a bench are triggered more often
Music & SFX
- Reduce Spirit Sword spawn sound
- Shadow Clones death SFX was saturated
Interface
- Increased window size for Key Chests
Visuals
- Gemini falling clones attack visual for the right clone has been increased
Narrative Design
- Typo of ""damages"" instead of ""damage"" fixed in several cases
- ""Shooting Star"" at Aura Refiner was not translated in several languages
Miscellaneous
- Wrong description for steam achievement ""Beyond Horizon - Success an escape at Destiny Level 15+""
- Japanese is now displayed 日本語 instead of 日本 in Main Menu
- Updated Credits for backers names
Bug Fixes
- Steam achievement ""Multi-Classed"" would not trigger correctly when buying Andromeda's drinks
- Aquarius hit ground fury attack FX were not well positioned
- Bellators would incorrectly target Ophiuchus during their special attack
- During specific actions players could get locked outside of the fight arena in the last boss fight
- Octave's shadow clone Bellator could follow the player during Andromeda's challenge.
- Kiran's ""Double Whammy!"" perk, which cause it's counter to play twice, would trigger the effect incorrectly when being casted as player 2 during co-op
- Steam achievement ""Pushing Limits"" would not unlock after upgrading a spell to level 15.
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