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Patch Notes - August 2023 - 0.47

Changes inspired by our community!

Major Features


  • Telluric Telescope: You can choose 1 bonus among 3 bonuses (from 50+ ) everyday
  • Hydra Void Boss: Hydra joins Pegasus, Lupus & Draco
  • 84 new Auras: All already unlocked, mainly Astral ones adding more variations to runs
  • Echoes addition: 16 new Echoes have been added (from 15 to 31)
  • Andromeda's Trials: Added 9 Andromeda's Trials, from 8 to 17
  • Pisces and Scorpio have a new attack at DL6+ - ☄️ hotfix 0.47.1

Small Features


  • Pool change for Echoes from 3 to 4
  • Improved many Echoes like Zim-Zim Summons
  • Improved Zodiac Summons & Echoes, effects have been added to have more impact in builds

Balancing


  • Increase of Astral Auras drop rate for more build diversity
  • Increased pace and difficulty of some existing Andromeda's Trials
  • Spells balancing: Increased damage of following spells Kiran - Fiery dragon punch Ayla - Doppleganger - Paper bomb Common spells - Surrounding spheres
  • Balancing of multiple auras
  • Andromeda's challenge can only appear maximum of 2 times per run

Level Design


  • Changed location or removal traps in some exploratory rooms

Visuals


  • Improved lisibility and descriptions of Zodiac Summon texts

Narrative Design


  • Correction of typos, re-worded elements
  • Implementation of many texts variations in preparation of final release voice re-record

Bug Fixes


  • Fights Rooms barriers could bug and be misplaced
  • One mushroom wasn't bouncing correctly in an Andromeda's Trial
  • Destiny Level sun pisces multiplicator was bugged at lvl 7,14,19
  • Players could die in Andromeda's Trials
  • Enemies could spawn outside of Fight Rooms / Elite Fight Rooms
  • Players could skip fights rooms with aerial tricks
  • Main Menu had visual bugs leading to blank and unresponsive UI
  • Auras with ""if enemy is full life"" could trigger multiple times for enemies with armor or enemies spawn from elite modifiers
  • It was possible to re-use the aura refiner multiple times in Andromeda's bar by entering and then exiting the bar interior
  • Fixed volume issues on music played in Eclipse room
  • community inspired ⭐ It was possible to get stuck inside andromeda bar by spamming inputs to interact with it's door - ☄️ hotfix 0.47.1
  • Volume music on hub after exiting Telescope UI could get unitendely high - ☄️ hotfix 0.47.1
  • community inspired ⭐ Fixed missing localisation keys for some contextual dialogs - ☄️ hotfix 0.47.1
  • Added missing SFX for thunder dash buff - ☄️ hotfix 0.47.1
  • community inspired ⭐ Combine the malice that adds lifesteal to enemies and the one that spawn enemy waves on boss fights could cause the same wave to spawn repeteadely - ☄️ hotfix 0.47.1
  • Zodiac challenges in fight rooms spawned harder enemies than they were supposed to - ☄️ hotfix 0.47.1

- The Hibernian Workshop Team