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Patch 1.0.14 Now Live

Thanks again for all of your feedback, videos, and reports! As a small team, it's really helpful for us to continue improving and refining the experience, and today's update brings another round of polish, improved clarity, and more performance gains.

Gameplay & Level Design

  • Fixed collider issues that allowed climbing onto the sides of certain walls.

  • Fixed a missing collider that could let you fall through a platform in the power plant area.

  • Minor adjustments to some early scenes to reduce confusion.

  • Added audio feedback from Kai when attempting to climb where no valid hand hold is available.

  • Various level design polish passes.

  • Various additional fixes and small quality-of-life improvements throughout.

Performance

  • Further Steam Deck performance improvements.

  • Performance improvements to rendering large clusters of trees, plants, and grass.

Art

  • Various minor art fixes and polish.

  • Fixed a visual issue with the camera in the credits when using a high FOV setting.

We’re so grateful for all the support as you continue to play and share your feedback and excitement for the game/story with us and with your friends! If you've been enjoying the game, leaving (or updating) a Steam review really helps us out!