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Version 1.0.10 is live

Changelog:

  • "True Survivor" mode available for any new character: it will increase the difficulty for some gameplay elements (reduced amount of HP and SP recovered resting without a campfire, increased cost of water and food in the Shelter, reduced SP recovered in battle, reduced the regeneration of the resources)
  • Increased the difficulty of the "Hell" mode
  • Enemies have higher chance to hit you in any difficulty level beyond "Normal"
  • Fixed a couple of issues with the maps
  • The cost for food and water in the Shelter will increase a little every time you will consume something (also if the "True Survivor" mode is not enabled)
  • Fixed descriptions of some spells