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We're Almost There: Steam Release Roadmap

We're Almost There: Steam Release Roadmap

Just a few things remain before we're ready for the Steam release!

⚠️ Disclaimer: This roadmap is not final. We're still learning, and plans may change frequently. However, here's a broad overview of what we aim to include before launch:


Endless Mode (Done ✔️)

  • The endless mode is already complete and fully functional

  • A new ant unit, Dagger, has been added

  • A new tutorial location, The Field, is now available


Episodes System

  • With this update, each area will be split into 2-4 shorter levels

  • This will allow us to teach mechanics gradually, increase difficulty step by step, and help players avoid getting stuck and grinding too much

  • Players will be rewarded for collecting stars, and we'll use this to smoothly introduce new mechanics through bonus rewards


New Locations

  • The game currently has only 7 levels, but we’re expanding!

  • We’re adding new enemies, mechanics, and challenges

  • While it’s too early to say which specific locations will make it to release, we’ve selected our favorite concepts to work on for the roadmap


Festivals

  • We plan to take part in at least two Steam festivals to boost wishlist visibility and improve our launch

  • At the moment, the lineup of 2026 festivals is still unknown, so we’re unsure when we’ll be able to join the next Steam Next Fest 26

  • Our target release window is Q1 2026, but the exact date is still TBA


Technical

  • We'll also need some time to implement Cloud Saves, Achievments and Controller Support. Its not done yet