Less than five days till early access release, so we are working hard to make sure the game is in the best shape it can be!
General
- Scrolling ui by hovering over it and using the mouse wheel has been sped up. This makes the feature smoother to use across the game.
- When a commander is already at his faction HQ, all “teleport back to HQ” spells and scrolls will be grayed out and unusable, until the commander leaves.
- Added a scrollbar for holdings with exceptionally full holding ui - such as a late game HQ, with lots of recruitment options, holding upgrades and dozens of garrisoned units.
Content
- Added new NPC factions the Revolution - a group of human revolutionaries with dangerous new ideas, and the Forest Goblins - famous for their Spiderknights and Witchen healers. These can now be found defending holdings or wandering around the world in small groups. In total this update brings about a dozen new units to Eliador - the Godking world.
Fixes
- Fixed an issue where the holding ui top box would leave a blank space when inspecting enemy holdings.
- Fixed an issue where a consumable artifact found after winning a battle, could cause an exception.
- Fixed an issue where a combat summoned unit (temporary for this battle only unit) could end up on top of a wall.
- Fixed an issue where purchasing holding upgrades, would display a placeholder icon instead of the correct one
- Fixed an issue where enemy army power score on hover-over tooltip would say “Army Power”. It now says “Enemy Power”, making it clearer what you are looking at.
- Fixed an issue where the battle summary screen would say the player had lost a battle, even if he actually won. This was a display issue only, and did not affect the game directly.
- Fixed a world map camera issue, where it would sometimes think you were at the edge of the map when you were not.
- Fixed a world map camera issue, where on loading a large map it would sometimes misalign the camera
