This update introduces various difficulty settings that allow you to configure the game to your liking. You can now control specific aspects of the game including damage multipliers, item craft cost multipliers, enemy spawn frequency, etc. There are a few presets for these options, including a 'creative' preset that allows all objects to be crafted for free.
Additions
- Added 'player speed multiplier' option.
- Added 'player vitals drain rate' option.
- Added 'player stamina drain rate' option.
- Added 'crafting cost multiplier' option.
- Added 'enemy wave frequency' option.
- Added 'enemy wave size multiplier' option.
- Added 'maximum amount of wandering enemies' option.
- Added 'natural resource amount multiplier' option.
- Added 'ore regeneration rate' option.
- Added 'tree regeneration rate' option.
- Added 'damage dealt by machines to player multiplier' option.
- Added 'damage dealt by machines to enemies multiplier' option.
- Redesigned the new game menu.
- Make some adjustments to the enemy spawning system.
- Added trigonometry functions.
- Added 'round number' function.
- Added 'ignore capitalization' option to the 'compare texts' function.
Bug fixes
- Fixed an issue that caused storage boxes to duplicate and occasionally delete stored items.
- Fixed a visual issue with function links.
- Fixed some scaling issues with the loading screen on uncommon aspect ratios.
Thanks for reading!