
Hey everyone!
As this is the first development update I will start from the beginning and shed some light on Geo 2, its origins and its development.
Geo 1 was a game I made and released back in Jan 2017. It was great fun to make and well liked by those who played it. After Geo 1 was released I made several other games you may or may not know about (Dreamstones, Scud Frenzy, Puzzle Plunder and RagTag) before deciding it was time to revisit Geo and make the sequel Geo 1 deserved.
Geo 2 officially started development in March 2019 and as of the time of writing this has been in solid development for just over a year. Its awesome to be working in the Geo universe again.
What is Geo 2?
Geo 2 is a game about building and expanding an intergalactic mining corporation. You do this by exploring uncharted space, finding comets, moons, planets and drilling them. By drilling them you earn cash (among other things) that you can spend to upgrade just about everything in the game. Upgrade your corporate headquarters, Hire crew members, build new facilities, unlock new drill parts, upgrade each and every single type of mud or rock you find, research new facilities, unlock new galaxies and much more!
Each and every time you drill a planet in Geo 2 the planets layout changes, no two runs are the same!
There is far more to Geo 2 than this however that is the core (pun intended) loop of the gameplay, take your time upgrading things, explore space, find some weird and wonderful locations and then drill, drill drill! When drilling there is no penalty for running out of health and your drill exploding, you keep whatever you had when you exploded and you can just try again.

When drilling the main idea is to get to the core of the location and drill it, upon doing so you earn "Core fragments" which can be spent in the "Coretrium" perk tree for huge stat boosts, special perks and major HQ upgrades.

Geo 2 is packed full of crazy and awesome crew members to locate and hire. There will be over 60 crew members to find and acquire... Gotta hire them all! There will be returning crew members from Geo 1 (I couldn't forget the banana alien Mr Banihan) alongside some awesome new arrivals and some super special secret characters you may recognise! (Big reveals in future updates)

Geo 2 is a game very close to my heart, I really love the silly and strange universe, the colourful locations, wacky crew members and funny little stories spread throughout the game for you to find. I am excited each and every day I am working on it (and crushingly worried about making it right) and intend to make this game the very best I can make it. I hope you are excited for Geo 2 and if you want to help me out then please spread the word about Geo 2 and bang it on your wishlist!
This development update is the first of many as I work toward completion of Geo 2. This one covers the basic idea of the game to shed some further light on the game for players both new and returning. Future development updates will drill down further (Pun intended) into specific features and cool new stuff you can expect in Geo 2.
Thank you so very much for your support and for reading. Stay safe
Much love
Anthony (Windybeard)
