Hotfixing, hotfixing, oh jeez, oh no! This isn't a big update, because it was rushed out the door to fix a nasty softlock, but to get into the habit of it...
----UPDATE NOTES----
--Bug Fixes--
-Fixed a pretty devastating checkpoint location in the final stretch of the game forcing a softlock, requiring a save reload... my bad!
--Level Design--
-Moved something around to make how to proceed more initially obvious; Might need to make a sign making it explicit later, depending.
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...And that's all she wrote! Hopefully the softlock didn't ruin your experience. Be sure to report any bugs so we can squash them ASAP!
-Polar, Nevermore Team