Hey Everyone!
I've been real busy trying to get it ready for launch - there's a few more things left to finalise.
Going forward I'll be releasing a devblog/patch notes for each update I push.
Latest Update
Jan 13, 2020
- Did a few minor changes to the GUI.
- Added "highscore" to the stats screen.
- Weapon and Ability prices have been adjusted.
- Squire spawn balance.
For the past updates I haven't published a devblog, please see below.
Jan 11, 2020
- Fixed a bug causing performance issues - performance is now doubled.
- Fixed getting stuck on drone hitbox.
- Fixed some spots player could get stuck in.
Jan 7, 2020
- Fixed weapon keybinds.
- Fixed end game score not showing your final score.
Jan 3, 2020
- Made a few changes to how the "Passives" are displayed.
- Fixed the splash screen on startup.
Jan 1, 2020
- Fixed a menu bug.
- Added camera shake.
- Fixed various scaling issues.
- Fixed the "quit" button not working on the death screen.
- Game now pauses when you open up steam overlay.
Dec 29, 2019
- Created steam achievement images.
- Created hero counter for the SteamStats (progress achievements).
- Fixed PlayerPrefs for some stats - stats should now display correctly.
Dec 25, 2019
- First push to steam.
