Today's update is pretty large since we did some optimizations to more than one scenes to prevent characters getting stuck. We apologized for the inconvenience and we will do our best to compress the sizes of update in the future.
Thank you.
Bugs Fixed:
1) Fixed a bug that will definitely cause the game to crash when players win a certain venationes.(Mostly Spider and Gaint Rats)
2)Fixed an issue which will prevent the ending to be displayed correctly after Player win the Grand Game.
3) Fixed the bug that the player's reputation and main goals would not be reseted when start a new game without fully exiting the game.
4) Fixed a bug where the gladiators would engage with the enemy before the match even starts
5) Fixed an issue where the prologue of the Grand Game's final challenge is missing.
6) Fixed a bug that could cause characters to fall below the ground
7) Fixed a bug that could cause characters to get stuck and become unmoveable
8) Fixed the Chinese translation bug of beast names while player trying to host venationes.
9) Fixed an issue where two conflicting traits would appear on the same character.
10) Fixed a bug where player can still research even after all recipes have already been researched.
11) Fixed the bug where materials could not been identified in researched recipes.
12) Fixed a bug where the crafting day are sometimes increased while blacksmithing.
13) Fixed a UI BUG caused by the cancellation of selling slaves by pressing the "ESC" button in the black market
14) Fixed a bug where rescue could not be cast
15) Fixed an issue where quivers will get lost if try to equip it to a character who already has the mainhand and offhand weapons
Improvements:
1) Adjusted the font, font color, and background transparency of the tutorial UI to make it easier to read
2) Moved some Arena's spawn points for gladiators and monsters to make them more reasonable and stable
Thanks,
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