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ToGather: Island v0.0.1b

V0.0.1b Changelog

- Buji & Golem from gameplay are now hidden during the cutscene of leaving the island
- Wooden bear-trap pickup UI added
- Minor map update
- Adjustment on navigation map in level
- Golem Inventory can now be saved and loaded. No more dying and losing item in inventory
- Golem now load and auto follow player. No more missing golem, it will teleport if separated for too far
- AI Spawner now save more variable.
- Enemy now will not stagger when he is about to attack player. No more unlimited stagger combo huh
- SpawnerResources will now spawn the resources regardless of daylight only on the first time, and on load.
- Enemy Lv2 & 3 are now..harder?
- Scarecrow now work as intended. Can craft and not immediately killing enemy while in building mode.
- Companion speed now will increase base on frame. Also, player speed will follow golem speed when mounted
- Structures cannot be built on water anymore.
- Fixed player swimming when building structure on the ground, the ghost structure will be removed.
- Buji now wont go back to beginning after load.
- Fixed. Scarecrow bug when complete craft wont activate.
- Default controls scheme help page added in system menu.
- Updated item description based on previous data changes.
- Most Taming Shop's item now has decreased in value from 5 to 1.(The initial idea is not a buy-by-bulk but the amount that you can buy from Taming)