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v1.1.9 - More optimized with shader fixes

The game runs much smoother now, most noticeably in the transitions between puzzles! If you are interested in the technical notes behind the fixes, these are the changes:

  • The code that manages the button and character colors is much more performant
  • Reduced draw calls by batching more geometry to render at the same time
  • Updated the button shaders to fix some ambient occlusion issues when in high and ultra mode
  • Updated the plug-in that handles controllers and inputs