I gotta convey this idea that we had going around before Ashland Dossier emerged.
Previously this game was called Ashland and it was going to be a manager/survival kind of experience. You were supposed to survive inside the concentration camp for a certain amount of turns.
However, having received some helpful feedback we decided to change the original idea. We thought it'd be better to introduce some characters and add some other mechanics (like detective work and spy hunts). This way Ashland Dossier will bring in a better dynamic as well as emotionally involve player on a different level.
I mean, the camp is still there, but now it has more sense to it in this new light of taking down damn Nazis. Hopefully, we're on the right track here. Stay tuned for more stuff which is coming soon enough.
