Pre-Alpha v0.00.75 Date: 10-01-2020
-Added lighting system for Campfires and burning items / creatures
-Fixed a bug where the game would crash when dying on a horse
-Fixed a bug where the game would crash on player respawn
-Fixed a bug where the game would crash when scenery caught fire
-Fixed a bug where the player would bounce the wrong direction when hit
-Reduced amount of blood particles
Pre-Alpha v0.00.74 Date: 08-01-2020
-Added particle effect on bullet or melee impact
-Added particle effect on gathering impact
-Fixed a bug where the game would crash when items caught fire
-Fixed a bug that would throw aim off when near samplings
-Tweaked creature melee impact
Pre-Alpha v0.00.73 Date: 07-01-2020
-Added mouse sensitivity setting in menu
-Added automatic aspect ratio detection for (ultra) wide-screen and square monitors
-Added visuals for selected menu buttons
-Added sound when clicking menu button
Pre-Alpha v0.00.72 Date: 06-01-2020
-Added feature that recenters screen after changing screen resolution
-Added feature to keep mouse within screen to prevent clicking on second monitor
-Added customizable cursor to graphics menu
-Changed cursor sprite
-Corrected localization with help of native speakers. Thanks!
Pre-Alpha v0.00.71 Date: 05-01-2020
-Added visual for grace timer (invisibility for a period of time after hit)
-Added bounce-back for Player after being hit by Creatures
-Fixed a bug where the game would crash when pressing tab in the menu
-Fixed a bug where Player grace time would be set to 30 seconds after being hit
-Removed the Input Button in the Options Menu since it became obsolete last patch
-Changed particles to still show (a minimal amount of) rain when turned off
-Tweaked and increased disappearing speed of gathered resources