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Boomerang X Patch 1.01

Thanks to everybody who played Boomerang X in our first week! Thanks as well to everyone who provided feedback and bug reports. This is our first Boomerang X patch. It is a quick one, and we have more coming soon that will take a little longer to be finalized. In this update, we focused on three major categories: bugs, quality of life improvements, and a tiny bit of balance.

Bugs

  • Fixed a stuttering issue that was mostly visible on high refresh rate monitors
    • Special thanks for Jinglebuns and hologram_sam for their footage and help

  • Fixed issue that sometimes prevented the door after the Composers Garden from opening
  • Made portals consistently face you towards the next area when exiting, even if you jump in backwards
  • Fixed floating lumberer spawn points in Resonance Engine
  • Reset abilities upon death in tutorial arenas (Cartography Room, Composer’s Garden)

Quality of Life

  • Pausing the game no longer pauses the speedrun timer
  • Added a dot to the speedrun timer that changes color depending on the current difficulty setting
  • Made some accessibility options change the color of the speedrun timer
  • Breaking the level start crystal now heals all shields
    • Entering the arena already did this, but sometimes people would take environmental damage before starting the level.

  • Made the exit at top of the stairs in the Resonance Engine more visible
  • Support for dualsense gyroscope (PS5 Controller)

Balance

  • Made the gem on the frog’s belly easier to hit
  • The giant moth’s babies that protect it are now slightly faster
    • This will actually make it easier, because they will be closer to it instead of getting so spread out.

  • The giant moths now wait slightly longer before dropping their first bomb
  • Made eagles turn more slowly when hovering
  • Made eagles breathe fire in a more consistently forward direction when hovering
  • Lowered fly spawn points in tutorial arenas (Cartography Room, Composer’s Garden)
  • Goo floors now activate Blaze without damaging you
  • Moved gems in Needle tutorial to make it harder to complete without using Needle

    • We saw too many people walk through without doing the tutorial.

  • Retimed recall tutorial slightly

    • Made it a little more strict, and require you to actually recall the boomerang to get through this tutorial


Enjoy!