
Hey Gamers,
Soon, you will get the latest update for ShadowPlay: Metropolis Foe.
Here's what you got in this version.
V0.0.1b Patch Note
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BUG FIXING & EXPERIENCE OPTIMIZATION
- In Crisis Mode, the number of self-built tiers for (Cover) monsters such as Titanium Mastiff has been reduced.
- Fixed a misconfiguration bug on the Mechanic in Crisis Mode.
- Players now have more ways to deal with the (Cover) of monsters, if you don’t trigger off (Cover), you can take this opportunity to take advantage by Equipment
- We rebuild the Card of Smoke Bomb, which adds (Cover) to both enemy and player. But it could also add an option to get advantage for yourself, you can give a shot.
- Yuriko's replacement equipment option for the initial event in Crisis Mode, the effect of the special equipment Springstone is now upgraded to (Devour) +1 when (Cover) off.
- The effects of the original Springstone have been temporarily transferred to Mirrormist Illusion, the item you can obtained in event.
- This time, We’ve taken a new approach to dealing with the (Cover). The adjustments we've made to Yuriko's equipment and cards are experimental, and we'll be updating the way we deal with them for other characters as well.
We update the Crisis mode for a better user experience. In this version, we reduce the possibility to meet event, increased the credit point you can earned from High-Risk Mission, etc. BTW, we also adjust the difficulty of some LV.1 Crisis Mode Mission. Don’t panic, we reduce the difficulty, only increase a little bit of HP for Redshield Deadshot ;)
Thanks for following us, See you next time.
ShadowPlay Team