Main Updates:
- Game start countdown UI "3..2..1.. Brush!" with pretty nice UI animation
- Desert Wurm enemy: a neutral enemy type for the Desert map in order to distinguish it a bit more
Small visual updates
- Scoreboard texts now subtle animations
- Logo and Combat map's obstacles have a shaded layer of blocks to give some dimensionality
- Bullets have a white pulsing glow around them
- Subtle layer of yellow and green gradient over the main menu
Bug fixes:
- A.I.s are biased at aiming at player 1
- Artillery and rain continues to update during pause
- Dead tank still spinning on moon in Hanabi
