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Changelog for Versions 0.75.6 - 0.75.7.5 Alpha

Hello all, it's been a while since the last patch notes. While updates were released, they were a bit sneakier this time. We've taken the time to compile a list of changes that happened during this absence of patch notes, as well as the current version.

So here's a changelog of the newest update and previous updates that were not announced

Current Version 0.75.7.5 Alpha

  • Added a tooltip in Forge that would display if a card for crafting is currently in a deck
  • Improved Chat response rate
  • Disabled the Guild Button in Chat
  • Made visibility improvements in Forge text
  • Made UI improvements in Forge new card crafted
  • Fixed a few text errors in two items
  • Fixed a bug in Forge that would show the wrong amount of cards available for to use for crafting
  • Fixed a bug in Forge where the recipe amount number always showed 1
  • Fixed a bug in Forge that would not immediately show newly crafted cards in deckbuilding

Previous Version 0.75.7.3-4 Alpha

  • Fixed a bug with the Wins in a Row achievements constantly resetting and giving no rewards
  • Fixed a bug in Commander Quests where teleporting in a quest sometimes caused the wrong image to appear
  • Fixed a bug in Commander Quests that would sometimes show wrong rewards to appear after a quest resolution
  • Fixed a bug in Commander Quests that would cause the game to freeze when there are duplicate quests ready

Previous Version 0.75.7.1-2 Alpha

  • Clicking in a player's portrait in Chat opens a friend request submenu
  • UI improvements in the arena Chat menu
  • UI improvements in Forge
  • UI improvements in Forge card text
  • UI improvements in Fortune Teller
  • Added an animation in Locksmith when Gold and Diamonds increase and decrease
  • Fixed a bug in Locksmith where the lock boxes and lockpick cost was not shown on the first chest
  • Fixed a bug where having the PVP Queue open prevented players from using class/portrait skills in PVG
  • Fixed a bug where new cards will not immediately appear in deckbuilding to add on a deck
  • Fixed a bug where some players would not get cards from the Commander Trials card pack rewards
  • Fixed a bug where opening the Swamp Shark fight in Treasure Hunter would cause the main hub menu to pop up

Previous Version 0.75.7 Alpha

  • Generals no longer reset from being primary whenever the game is reset, and can be unset from primary
  • Lockpick Diamond cost is now shown in Locksmith when lockpicks are not enough
  • Set a character limit for the Username/Nickname input fields
  • UI improvements in General Quests
  • UI improvements in Recipe Merchant menu
  • Tottoa Noble card now shows the right layout (Neutral Layout)
  • Fixed a bug in the Chat menu where the text will overflow from its frame
  • Fixed a bug where diamonds could not be spent after a general quest was resolved
  • Fixed a bug in Locksmith where buying lockpicks didn't immediately update the number count
  • Fixed a few text errors in the choose a faction text and login rewards text

Previous Version 0.75.6 Alpha

  • Avado High Cleric card now does Ranged damage (0 -> 40)
  • Avado Cleric card now does Ranged damage (0-> 30)
  • Added a new icon for the Divine and Shadow Runes and the Range Weapon items
  • General Quests now have a reset quests button, this gives new quests to take on and resets the current pool (but not the quests already in progress)
  • In the Combat Report, successfully defending against an enemy now rewards the player and the general when visited. Unclaimed rewards from successful repels are indicated with a "!" from main hub
  • Card Pack card rarity chances may now be viewed by clicking the (?) button next to the pack
  • UI improvements in the main hub
  • UI improvements in Buy Card Packs
  • UI improvements on General Quests
  • UI improvements in Chat and overhaul (now with different chat rooms, and the ability to share decks)
  • Moved the Chat button from the Messages menu out in the main hub
  • Updated the Options button UI and moved it to the lower left corner
  • Updated the Options button UI in the arena and added the Chat button (chat now also accessible in battle)
  • Various visual particle fixes
  • Swamp Shark card now shows the right layout (Neutral Layout)
  • Changed the name of Novice Mage card to Novice Cleric
  • Fixed a bug where the Enchanted Arrows card didn't work properly on Frontline cards
  • Fixed a bug where the Love Story Bard ability didn't work properly
  • Fixed a bug that caused Merman Warrior card to cause 0 damage when attacking first
  • Fixed a bug that caused lockpicks to show the wrong amount earned
  • Fixed a bug where Snow Wolves' On Deploy ability will last for more turns
  • Fixed a bug where some summon cards will summon themselves as well
  • Fixed a bug where sometimes the enemy could lay traps on their own field
  • Fixed a bug with the Queen Catherine Card Recipe
  • Fixed a bug with the Lady Dianna Swanheart where Trap Evasion would not work
  • Fixed a bug with Ritual of Healing acquisition and 0 Resource Cost
  • Fixed a bug with the choose a deck menu in the tutorial
  • Fixed an error with the Totem cards description text
  • Fixed an error in Tournament rewards text

There have been a number of exciting new things that are being worked on that we think the community will enjoy. Let's name a few.

  • Extended Class Trees
  • Battlegrounds
  • Clans/Guilds
  • Commander Quests visual update & giving items to Generals on quests
  • Next Commander Trial
  • New Cards

Thank you for reading, stay tuned for more.