Hello all,
Another small quality of life update today. Changes include...
- Vastly smoother character animation transitions. The "jerkiness" AI bots exhibited when transitioning from standing to running & vice versa has been drastically smoothed.
- Rocketeers who attack tanks have had their AI tweaked - they stand back from tanks more to take less splash damage from their rockets.
- Bots have a lower dependence on their sidearms now. Rocketeers will switch to their secondary as usual, but regular infantry type AI will favor their primary more.
Cheers!
Henry Kucab
