Hey there champs!
So you've heard about Punch Club 2: Fast Forward, and now you’ve got your sights set on becoming the best around, knowing nothing is ever going to keep you down. The issue may well be however, that while you have the eye of a tiger, you have the body of a sloth and the fitness of one too… Well, fret not, because this is the future, and we have solutions for that, as long, of course, as you have the money.

Our hero can buy fitness machinery from the Mafia for his “Gym” (His Mum’s Garage) and do a montage like he was in a 1980s boxing film, trading pain for gain in a slow, old fashioned and “reliable, safe, time tested way”. But really, is that something you want to bother with, given this is the FUTURE? The Corporation has made sure that you have something to do every waking moment - so who on earth has time for working out the old fashioned way?
Welcome to the future
Well, good news, you don’t need to! Those who played the original Punch Club will remember Silver’s Gym, the place where you could spend your hard earned money from Casey’s Pizza deliveries or your construction job in order to use the best, most modern training equipment available. Silver’s is still there, as is the titular man himself, and the place has had an upgrade! However, not to worry if you didn’t play the original, the game makes sure you’re all caught up with anything you need to know about the world and its characters - you’ll be meeting Silver soon enough!

Silver’s Gym has installed state of the art Neurotraining equipment which allows you to pay for the machine to make you fitter, faster and stronger. In exchange for money, energy and some of your hunger meter and a little bit (or a lot) of time, you can run an unskippable program tailored to your current fitness needs. Even better? There’s no downside to this - you can run standard Neurotraining programs as often as you can afford and have time to do.

What's on the menu?
So let’s have a look at some of the programs available shall we? First up we have the Warm-Up: always a good way to start a session, this quick workout provides a balanced tone up for your whole body and gives a small amount of Strength, Agility and Stamina.

Next up let’s have a look at something a bit more intensive and a bit more focused. Let’s say you want to target increasing your Stamina and money isn’t an issue for you - in this case you’ll want to try the Marathon program, which, in return for $30, 4 and a half hours and a whole load of hunger and energy will give you the sort of output a normal workout can only dream of!

There are programs dedicated to each of the three core attributes of Strength, Agility and Stamina, available for any budget! The more money you have, the more you can build up your stats!
Taking it to the extreme
So those are the limitless benefits of ordinary neurotraing, where you can unleash your full potential without any drawbacks. However, legally, we're obligated to inform you that when you embark on the exhilarating journey of extreme neurotraining, there might be slight, medium, or serious brain overload. This can affect your rage and neurotraining effectiveness and can lead to degradation of the brains ability to do anything. But, let's face it, who cares about that right now? We'll give you a sneak peek of extreme neurotraining, but remember, it's our little secret.

Just lying in the comforts of a metal tube and gaining Strength, Agility, or Stamina - what could go wrong?
And that’s that for this week’s Dev Blog - but, extra good news, you can now go to our Steam Page and try the game out for yourself! That’s right, as of now, this second you are reading this, you can download the demo of Punch Club 2: Fast Forward, and try 45 minutes of the new gameplay! Go and download it now!
We’ll see you next week Champs!
https://store.steampowered.com/app/1161590/Punch_Club_2_Fast_Forward
