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v0.10.4 Development Update & Events!

Summary of v0.10.4 Development

Game System

  • Big Update - Objective System
  • System Update - Item System

Art and Content

  • Content Update - Narrative
  • Art Update - Environment Art
  • Art Update - VFX
  • Bug Fixes

Events

  • Games Made in NZ
  • Strategy Fest

Featured Updates

Objective System

Since our older Journey system was taken offline some build ago to be reworked with the new Story Mode structure, we finally have completed a new and updated Objective system to keep track of your goals in Story Mode.

Each main objective can be tracked in this new window, along with what's called "Encounters", optional story events that the player may encounter in their playthrough which may affect the overall storyline.

Along with the main objective window, the mini objective tracker UI on the right side has also been updated. Main objective pointers have also been added to the world map.

Environment Art

Along with a constant polish of our art assets, we have added shaders to our game to help improve the visual aesthetic of our game environments. One of the shaders is a time-of-day filter which changes depending on whether it is dawn, midday, or dusk.

Contrast has also been adjusted to bring out more colours.

More Events, Play our Demo

We are very thankful for Ten Thousand Coins: The Golden Merchant to be featured in more Steam events starting very soon!

These events are Games Made in NZ, and the Steam Strategy Fest, both starting very soon and our updated demo will be made available again for a week's time! A separate announcement will be made soon when both events on on their way.

We always need more testers for our game, sign up here if you'd like to be an Alpha/Beta tester for future builds!

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Until next time,
Cynthia