Titan Quest II - Early Access Content Update 8 Hotfix 3 - 0.7.0-public.137244+win.2993
Heroes!
We have another Hotfix for the Spirit and Crafting update that contains a set of fixes.
Masteries
Spirit - Cthonic Pulse: Fixed an issue where Returning Projectiles and Returning Explosion modifiers lacked functionality when using the skill as a triggered ability.
Quests and World
Blood Statue Curse: Damage can no longer kill players and now deals damage based on their unreserved health.
Brandbearer Encampments: Fixed an issue where a chest couldn't be opened.
Cave of Pan: Fixed a navigation issue.
Chiron's Gym: Players are no longer teleported out when reserving too much health, but only when they would suffer damage that could kill them.
Crawling Caverns: Reworked rock collision to avoid players getting stuck after dodging.
Court of the Acolytes: Reworked the location so it is not possible to look out of camera bounds anymore.
Doliana Quarry: Reworked a problematic jump spot.
Enclave Graveyard Teleporter: Fixed an issue with an invisible wall.
Gardens of the Mistress: Fixed a canal where players could get stuck.
Lost in the Dark: The vision now correctly reaches the hole again.
Moirai Caves: Fixed an issue with floating candles.
Rebel Outpost: Fixed an issue where the player could sink into the ground.
The Wisest of Centaurs: Fixed a missing quest marker at Chiron's cave entrance after entering it once.
Undercity Catacombs: Reworked stairs so players can't get stuck anymore.
Wild Labyrinth: Fixed spot where players could get stuck.
UI and Controls
Fixed modifiers not properly updating in the abilitiy descriptions when in respec mode.
Storm - Passives - Overcharge: Has a new icon now because Lightning Domain had the same icon.
Enemy execution overlays no longer show up on enemies that have not been fully spawned yet.
Fixed health reservation on overhead healthbars not being shown properly on game start.
Multiplayer
Fixed an issue where Golden Skull Items would still be displayed for clients even after being picked up.
Fixed an issue where Clients received notifications for all quest items when picking up a new one.