Developer postOriginal post (opens in a new tab)

Final patch 1.0v!

Full list of changes:

  • Light optimization, now the game works on weaker video cards.
  • Fixed the work of weapons in slow motion.
  • Added more openings and exits in the location, now you will be less likely to be at a dead end.
  • Added new achievements.
  • Improved AI.
  • NPCs will now become stronger with each wave.
  • Fixed a bug with invisible weapons.
  • Fixed a bug (partially) to prevent us from going through walls.
  • Added a pause during the game, now you can move away to eat :B
  • Fixed player height, now you are not a two-meter guy.
  • And many other things I don't remember...

Build and release context

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.