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Photo Mode coming soon and v1.0.27 bug fix patch now live!

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Photo Mode is coming soon to Bonfire Peaks!

We'll post another update along with some exciting news soon.

In the meantime, here's some patch notes for some issues I fixed in v1.0.27, live now:

  • Controller mapping is now displayed properly, but still not remappable
  • Made snowy ground tiles easier to read
  • Reduced polycount on some models to improve performance
  • Fixed a bug where arrows can be pushed/pulled sideways into/out of arrow traps
  • Fixed a bug where walking on a supported 2x1 that's above a crate that's above spikes incorrectly impales the crate
  • Fixed a few bugs where crates weren't being carried when they should
  • Mouse click in pause menu no longer deselects the active button
  • Fixed overworld lighting not updating after undoing an overworld reset
  • Walking on a 2x1 supported by both a crate and a crumbling block no longer crumbles the block
  • Undo state wasnt being tracked if you pivot without holding something, now it is
  • Fixed a bug where collisions werent being checked if you quickly changed directions mid-move
  • Fixed a bug where you could clip arrow-joined crates through solid objects
  • Fixed a few bugs where you could separate two crates joined by an arrow
  • Fixed a handful of edge cases where you could get stuck at a 45° angle
  • Fixed a "pulling a crate out of an arrow trap while it was trying to fire" bug found in Bodyguard
  • Fixed a softlock that was possible in level Bodyguard