Developer postOriginal post (opens in a new tab)

v1.0.23

Mechanics spoilers ahead!

- Minor lighting improvements
- Fixed a bug where you could push a 2x1 through a wall and intersect some crates (found in Crate Expectations)
- Fixed a bug where joined crates sitting on spikes would separate for no apparent reason
- Fixed a bug where an arrow inside a charred 2x1 would inexplicably swap positions
- Fixed a bug where a flying crate would move one extra tile even if the crate below it (supporting it) was unable to move
- Fixed a crash that was possible in Trench Run, among other places
- Fixed a crash that was possible in To Infinity, among other places
- Fixed a bug where you could die, reset, then undo, and circumvent the death state
- Fixed a softlock possibility in the end sequence
- Various other stability fixes