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Update 0.5.1

12 hours after the Early Access Release and I already gathered enough feedback for a small update!

The main goal of this patch is to adjust the difficulty of The Hole (way too hard and frustrating for a first level), aswell as add a bunch of new rooms.

Here's the full changelog:

  • Added 5 new monster rooms in The Hole.
  • There is one less room between each arena.
  • Items sold by shops are now ~17% cheaper.
  • The number of simultaneous enemies in the arenas of The Hole & The Colosseum has been reduced by 1.
  • The number of enemies in some of the arenas have been reduced.
  • A healing consumable will now appear before each arena.
  • The health of Rats has been reduced from 30 to 20.
  • The health of Little Rats has been reduced from 20 to 10.
  • The speed of Little Rats has been reduced.
  • Little rats now have a red aura on them to be more easily seen.
  • The health of Ghouls has been reduced from 30 to 25.
  • The health of Zombie Ogres has been decreased from 60 to 50.
  • The health of Zombies has been decreased from 40 to 30.
  • The health of Zombies with Arrows has been decreased from 30 to 20.
  • The attack cooldown of Ghouls has been increased.
  • Changed the design of canon bullets and saws.
  • The health of the bosses of The Hole has been reduced by 100.
  • The chance of finding fruits in destructibles has been increased from 12% to 15%.
  • Some rooms in The Hole have been modified.
  • Shields are now faster to use.

Cheers!