12 hours after the Early Access Release and I already gathered enough feedback for a small update!
The main goal of this patch is to adjust the difficulty of The Hole (way too hard and frustrating for a first level), aswell as add a bunch of new rooms.
Here's the full changelog:
- Added 5 new monster rooms in The Hole.
- There is one less room between each arena.
- Items sold by shops are now ~17% cheaper.
- The number of simultaneous enemies in the arenas of The Hole & The Colosseum has been reduced by 1.
- The number of enemies in some of the arenas have been reduced.
- A healing consumable will now appear before each arena.
- The health of Rats has been reduced from 30 to 20.
- The health of Little Rats has been reduced from 20 to 10.
- The speed of Little Rats has been reduced.
- Little rats now have a red aura on them to be more easily seen.
- The health of Ghouls has been reduced from 30 to 25.
- The health of Zombie Ogres has been decreased from 60 to 50.
- The health of Zombies has been decreased from 40 to 30.
- The health of Zombies with Arrows has been decreased from 30 to 20.
- The attack cooldown of Ghouls has been increased.
- Changed the design of canon bullets and saws.
- The health of the bosses of The Hole has been reduced by 100.
- The chance of finding fruits in destructibles has been increased from 12% to 15%.
- Some rooms in The Hole have been modified.
- Shields are now faster to use.
Cheers!