Features:
- Smoother gameplay and improved latency due to Unity engine update (2020.1 -> 2020.2), more info
- Lower input lag with Max Queued Frames option - default is 2, set to 1 for less latency but worse fps, more info
- Input pooling rate option
- Edit map panel split into sections
- Keybinds in menu settings (instead of config)
- Restart map keybind [suggested by Avery]
- 2nd fire/shoot keybind
- Per target type size and movement speed [suggested by Nayllo]
- Better mp3 songs integration - music streaming in menu (less lag when selecting mp3 map) and fix for some of mp3 songs import not working
- Improved Sprint mode movement, player is no longer is dragged to the side on loud beats
- Customizable movement speed in Ninja mode
Bug fixes:
- Attached ghost scores are not deleted from workshop sometimes
- Additional preview workshop image doesn't work for visual maps
- Alt tabbing for a rather long time ( say more than a minute) after having exited a map gives infinite loading screen [suggested by Nayllo]
- Song has to be downloaded again on generator after uploading it to workshop, and download won't
- Work and then I can't launch the game anymore [suggested by Nayllo]
- Safe for content tag not visible before downloading a map
- Map without song when user uploads a map with local song not located in map folder
- Mouse x/y broken scales, on game restart the non scale gets scaled to the same scale and both scale options will only do it for x [suggested by Burger]
- Can't click on Other\Workshop after having uploaded a map [suggested by Nayllo]
- Can't download a song because it's not available in a country, but I can after I restart the game [suggested by pierre659]
- 2 game mode tags for single map
Thanks to following players for their contributions and ideas!
5 - Nayllo
2 - Burger
1 - Avery
1 - pierre659
Plans for next patch:
Prepare yourself... VIP is getting removed - Generator and Workshop will be finally free! There will be new optional way to support Beat Aim that hopefully will cover the cost of cloud generated maps for all players.