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BeatAim 4.10a - Patch Notes - Backup your maps

This patch we mostly focus on improving custom maps. All of them will now be placed in separate folders for upcoming Steam Workshop support. There's automatic custom maps upgrade system but in case it fails you should make backup of your old maps and update them manually if something goes wrong. They are located in "BeatAim\BeatAim_Data\StreamingAssets\CustomMaps~".

You can try the updated before release on development beta in Steam game settings. Help us testing it.

Changes

  • Added Scaled Difficulty option to Custom Maps - it allows anyone to find perfect settings for their skill level
  • Alt + Tab freeze fixed (by downgrading Unity engine - thx to @Alistair_McF from Rust for the hint)
  • New Custom Maps format with many benefits (more below) https://www.youtube.com/watch?v=LMoxh5iAhfk
  • Custom Backgrounds
  • Targets overlapping protection improvements
  • Added Ch, Jp, Kr and Latin languages fonts and started community translations project on github.com/kamyker/BeatAim
  • Custom maps new selection UI - including Scaled and Exact Difficulty modes, new "Open Folder" button, added Dif Tags similar to those in main maps
  • Map title can be renamed by clicking it in the new panel
  • Better Generator UI view and fixes for 4:3 aspect ratio
  • Added directional sound blending to player config.txt - set it to 1.0 to make music play out of targets to get surround sound and also aim with your ears :)
  • Default fov changed to 90 vertical and sensitivity to 1.5
  • Main menu will play any of your added songs instead of only main ones
  • 1 second shorter maps loading - restarting is almost instant
  • Pop-ups have less transparent background
  • Fixed "Edit Raw" button not working with songs titled using special characters (for ex. Korean)
  • Local file browser will show all supported formats (.mp3, .ogg, .wav) at the same time
  • Fixed very rare bug of few songs not working (aka creep bug)

New Custom Maps format

  • Songs are no longer placed inside map folders - this allows one song to be used by multiple maps and even Workshop maps won't include them
  • Many improvements in songs downloading including placing them in folders grouped by artist name.
  • Maps have songs metadata, release date, link, title, artist, track number, album.
  • Added support for multiple difficulties in one map
  • New Scaled Difficulty works using first (the easiest) and last (the toughest) difficulty - anything between them can be selected by a player
  • Custom Backgrounds - simply place background.jpg (or .png) - 360 image in your map folder.
  • Added Custom Backgrounds exposure (reactive brightness to music) and rotation settings
  • Added Sound Wave rotation and translation settings