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Major Update: Teammate Card, Cirno remake

This update requires switching to the new friend-test branch to experience.
The friend-test is now closed and all content has been merged into the beta branch.

v1.3.3 Teammate Card, Cirno remake

New Card Type: Teammate

New Card Type: Teammate
After an unsummoned Teammate card is played, it returns to the hand, and it is summoned.
The summoned Teammate card will remain in the hand and trigger its passive skill at the end of your turn and gain Unity.
You can play Teammate card again, cost its Unity to cast its Active Skill and Ultimate Skill.

The last card in the store right now could be an ability or teammate card.
The exact odds are linearly related to the number of teammate cards in the player's available pool, and the parameter is now 0.15 (i.e. if you now have 4 possible teammate cards, there is a 60% chance that this card will be a teammate card).

Adjusted the random rules for card rewards.
If a rare card is not randomized in the reward card, its likelihood of occurrence will slowly increase until it resets when a rare card appears.
This mechanic was incorrectly applied in cases where cards were not dropped (e.g., cards acquired temporarily in battle, cards in events and stores), and is now fixed.

Cirno remake

Cirno old green card theme "Fairy Support" has removed and replace with Teammate Card.

The "Cold Armor" has been changed back to a version that reduces the number of layers when you take damage from an attack, and all cards that get "Cold Armor" have had their values adjusted upwards.

The " Frost Armor" has been revert to the version that reduces the number when taking attacks, and increase all "Frost Armor".

Other

Remilia Scarlet limit card 5 -> 7/6/5 (N/H/L)
Remilia Scarlet slightly lower her firepower and debuff duration

1 New exhibit
「Great Tengu's Barley Rice」give power after each combat
「Harvest Fruit Basket」increase power

Jadebox rework, now can choose 3 of jadebox and remove most of the selection restrictions
2 New jadebox