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v1.3.9 Gameplay Update

7/27 v1.3.9 Gameplay Update

Will be pushed to the main branch once localization is finished.

Cards

This update aims to make the starter decks more personalized, as well as buff some less used cards.
This will result in the game becoming easier, so enemies will be added and revamped in later updates, increasing the gap between the three difficulties. Mostly to make the Hard and Lunatic diffulties harder, while keeping the Hard difficulty around the same level.

New Card Art:

"Great Duplex Barrier"

"Exorcising Border"(WIP)

Youkai Buster damage per hit reduced:8→7 now applies 1 Weak
Duplex Barrier upgrade now costs W instead of always doing damage twice
True Majesty now costs 0, upgrade adds Innate
Homing Amulet damage increased for the base version only: 8→10
Lucky Break gold increased: 5/10→10/12
Slice of Life now costs 0 on upgrade, life gain increased: 3/6→4/6
Balance Orbs now always produces 2 Yin-Yang Orbs, upgrade now reduces the Orbs' cost by 1
Dance of Sacred Sakura and Hakurei Temple Fair apply their buffs when played
Spread Amulet upgraded damage increased: 12→14
Lakeside Dance cost reduced by 1
One's Last Home reworked, now Exiles Misfortune & Status cards from the hand
Spring Colored Path no longer has its Overdraft increase on upgrade
Blossoming Fantasy Seal damage increased: 16→18/20, life gain increased: 1→2

Flammable Laser now deals 14 damage once, base Overdrive effect/upgrade now deals 18 damage once and applies 1 Vunerable.
Danmaku Study changed to a defense card
Asteroid Belt & Summer Ice's upgraded damage per hit reduced by 1: 8x2/7x3
Shoot The Moon now does 2 hits, deals 1 more damage as a result
Magic Converter buffes improved: 3/4→4/5, costs 1 less on upgrade
Master of Collection reworked, now lets you choose a card to gain Retain when played
Starlight Typhoon initial damage increased by 2 when upgraded
Lightning Laser damage/Barrier increased on upgrade: 16→18
Replenish Fuel cost reduced: UR/1→1/0
Amanita Muscaria and Amethyst Laccaria effects (life gain & Poison respectively) increased by 2
Forest Dwellers now Exiles itself at the start of combat and provides its Barrier.

Bouncing Knives upgrade now applies 1 Lock On instead of increasing its damage
Sight of Distant Blade now draws 1 card
Short Break's upgrade now allows the turn to continue instead of reducing its cost
Silver Loom's base damage increased: 16→18, upgraded cost reduced: 1W→W
Time Stop Detective cost removed: WW→0
Dazzling Dash cost made more lenient: WW→1W, trigger now doubles effect instead of reducing its cost
Peak Perfection and Ship's Phantom now also trigger when Exiled
Vampire Huntress damage increased: 16/20→18/24, now always deals 3 times the damage against enemies with Vampire
Preparing The Banquet Block increased by 2
Deflation World cost reduced by 1, damage reduced: 24→20
Frozen Time kept mana increased: 2/3→4/5
Devil's Maid and Inflation Square costs reduced by 1
Quantum Tunneiling damage increased: 8/10→12/16, now Accurate
All Points Bulletin now draws 3 cards

Fairy intellect cost reduced: 1U→U/1, drawn cards reduced: 3→2
Flammable Ice cost made more lenient: UU→1U, now provides more Firepower instead of a reduced cost for each enemy with Cold
Icicle Machine Gun damage per hit now the same regardless of upgrade: 4/6→5, upgraded cost reduced: 3U→3U/2U
Fairy's Abode Block for summons increased: 8/10→9/12
Fairy on Ice's upgrade now reduces the cost instead of increasing the number of cards drawn

Seeping Miasma base damage now same as upgrade: 8/10→10, base Poison increased: 4/6→5/6 upgrade applies its Poison to all enemies
Tale of The Bamboo Cutter now always produces P
Glorious Treasure Spear's Expel gold increased by 10
Play Alone's Temporary Firepower increased: 4→5/6
Devour Desires cost reduced: BR→1
Necromancy cost reduced: 1→0
Closed-Eye Shot damage increased: 7→8
Waves of Reversed Scale Drowning reverted to 6/10, Drowning no longer stacks (higher value replaces the lower value)

Devil's Shot damage increased: 7/10→8/12
Reversed Hunger's life loss reduced: 8→5

Exhibits

Ice Cube Block reduced: 6→5
Peony Stone damage increased: 5→6

Updates to the conditions for certain Exhibits' appearances to reduce the odds of obtaining useless exhibits. Some of these existed before this patch (Such as Super Mushroom), but are listed here:

Affected Exhibits:
Cleansed Crystal Mirror only appears if there's a card in the library relevant to Scrying
Specifically, it checks if there are any cards in the library that mention Scry as a keyword.
For example, it will appear if there's a Navigation Star in the library even though it can't Scry on its own, as that card may eventually lead to a Scry-focused deck.
Lunatic Gun only appears if there's a card in the library that can discard cards in the hand, or the Blink Dagger is held
Plushie only appears if there's a Teammate card in the library
Super Mushroom only appears if the Player's current power is less than 100.

Removal from the pool: Some exhibits will stop appearing past a certain point in the game.
The following exhibit will no longer appear starting from Act 3, Level 5 (Sumireko event)
Treasure Ship Model
The following exhbits will no longer appear starting from Act 3, Level 10 (Reisen event, including the event itself)
Crow Tengu's Wing, High Grade Handbag, Block Toys.

Purple Mirror will only appear starting from Act 1, Level 5.

Miscallaneous

Card art, status effect icons updated.
Perfomance, attack animation updates.
Localization font size updates.

Shop:
The 5th and 6th slots can never display the same card.
Uncommon Exhibits and Tool cards were made cheaper.
Overall shop price ranges were made cheaper: 95-105%→92-100%
This also affects the sale prices in the "Rinnosuke: Item Trade" event.