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Version 0.1.8 patch notes

Client 0.1.8 changes

  • The renderer engine has been refactored that might have fixed some possible memory leaks.

Server changes

  • Fixed an incorrect 'energy available' condition in the StructureSpawn.spawnCreep method, now it should return ERR_NOT_ENOUGH_ENERGY properly.
  • Fixed the construction sites limit, each player can have not more than 10 construction sites at the same time.
  • Fixed an edge case in fatigue calculation.
  • Improved the matchmaking system to increase diversity of opponents.