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Dungeons of Edera: Patch Notes 0.8.6.8

Hail Adventurers!

Lots of goodies coming your way with this patch! Check out the new talents available for two handed and archer builds, as well as a complete rework of Grentrep Forest! Lots of other changes, tweaks and balances in this build as well, check out full list below

0.8.6.8

  • Grentrep Forest completely overhauled - More sections will be added in coming months
  • Additional Two Handed and Archer talents added
  • Item Modifiers added: Mana steal and Bonus XP
  • Scaling Tweaks: Enemy Stats now less dependent on level and more on Player Stats
  • Successful parries will grant you a temporary buff increasing damage and crit chance
  • Reagent glow improved
  • Lock on will now always target closest enemy in view
  • Cost to reset talent points reduced
  • Bow now requires wind up time
  • Cleric and Mage heal cooldowns increased
  • Health Steal modifier gains reduced
  • Fix to Defense Boss Intro
  • Possible fix to boss killed achievements
  • Minibosses resistances to spells removed
  • Gold pickups now scale with level

0.8.6.8 HF1

  • Fix to companion scaling
  • Lowered enemy health scaling
  • particle optimization
  • gold scaling increased

What's coming up next? Check out our roadmap on trello!