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Dungeons of Edera: Patch Notes 0.8.6.7

Hail Adventurers!

New map and several tweaks heading your way - check out details below

0.8.6.7

New Map: Temple of Whispers - An ancient temple that has been lost to time, Explore and activate the Key Shrines to summon the boss portal! The treasures of the Temple await!

  • Fix to mage mini boss magic damage scaling
  • Holy Fire now costs mana
  • Chests of higher quality now contain much higher chance for higher quality loot
  • AI Shield Bash damage now scales correctly
  • New models added to Bandit Faction
  • Alchemy now pulls reagents from Stash
  • Interacting with Alchemy Bench will now stash all Reagents
  • Improvements to Stash opening times
  • Stash Limit added
  • New Scaling system introduced that calculates Enemy HP/DMG based off your stats - Starting with smaller tweaks and will continue to grow/shrink in further patches until it feels balanced

0.8.6.7 HOTFIX 1

  • Fix to stash not showing recently unequipped items
  • Spelling Fixes
  • Quinn Cutscene will now show correctly
  • Dark Ranger Boss whirlwind damage per strike reduced
  • Tutorial Boss Health Doubled
  • Fix to displayed Magic Damage
  • Boss Health Bar now shows on player HUD
  • For the Hungry quest timer doubled
  • Potion drop rate reduced

What's coming up next? Check out our roadmap on trello!