Hail Adventurers!
This patch brings introduces the Blacksmith as an unlockable in Drudgers Keep, offering you higher iLVL items and a system to apply enchantments to weapons! Currently only the Soulbound enchantment is available, which will require a gold fee and a sacrifice of an item of equal or greater quality. Check out the full patch notes below
0.8.6.2
- Blacksmith can now be unlocked in Drudgers Keep
- The Blacksmith will offer higher iLVL items and can enchant your weapons with the Soulbound status!
- Legendary weapons now have multiple unique models
- When selecting multiple items, you can now specify how many
- Companions can now be dismissed from character sheet
- INSANE difficulty scaling increased by 50%
- Random mission board added to foresthub
- Random mission board now have difficulty selector, Insane will be unlocked with NG+
- Lockpicking actions added to Keybindings, this is a fix for lockpicking bug (requires you to restore defaults if you have custom keybindings)
- Fix to enemies remaining as targets when they die from spike traps
- Fix to staggering enemies going through walls
- map outline will always be visible in dungeon map
- XP for enemies scaled by difficulty
- Reduced impulse impact from bows
- many other small tweaks and fixes
What's coming up next? Check out our roadmap on trello!
