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Dungeons of Edera: Patch Notes 0.8.6.2

Hail Adventurers!

This patch brings introduces the Blacksmith as an unlockable in Drudgers Keep, offering you higher iLVL items and a system to apply enchantments to weapons! Currently only the Soulbound enchantment is available, which will require a gold fee and a sacrifice of an item of equal or greater quality. Check out the full patch notes below

0.8.6.2

  • Blacksmith can now be unlocked in Drudgers Keep
  • The Blacksmith will offer higher iLVL items and can enchant your weapons with the Soulbound status!
  • Legendary weapons now have multiple unique models
  • When selecting multiple items, you can now specify how many
  • Companions can now be dismissed from character sheet
  • INSANE difficulty scaling increased by 50%
  • Random mission board added to foresthub
  • Random mission board now have difficulty selector, Insane will be unlocked with NG+
  • Lockpicking actions added to Keybindings, this is a fix for lockpicking bug (requires you to restore defaults if you have custom keybindings)
  • Fix to enemies remaining as targets when they die from spike traps
  • Fix to staggering enemies going through walls
  • map outline will always be visible in dungeon map
  • XP for enemies scaled by difficulty
  • Reduced impulse impact from bows
  • many other small tweaks and fixes

What's coming up next? Check out our roadmap on trello!