Hail Adventurers!
Incoming patch that will now allow you to select from three save slots for your characters, select Boons when you defeat a boss, a new dungeon themed map for you to explore and a ton of balancing fixes - Check out full details below!
Some other news, we have a new team member that will be joining soon whose focus will be on completely on level design - expect more levels to be coming every month that will have a much more personal touch that will be replacing some more of the generic levels and UE4 assets.
0.8.6.3
- Multiple character slots are now available (Stash is shared between all characters)
- Boons will now present three options to select one from instead of randomly giving boon to player
- Boon limit increased to 25
- Prison Themed Map has been removed from game
- New Dungeon themed map has been added to rotation
- Dungeon Runner improvements - Store is available every 5 levels
- 2h trainer is now available immediately in forest hub and Drudgers keep
- Player stun limit set at three (prevents perma stun lock and basically guaranteed death)
- Mounting walls will now auto sheath weapons
- Heavy Attack type attack speed reduced by 10%
- Mage fireballs now scale correctly
- Fireball cast sound reduced
- Higher difficulty results in chance to earn higher iLVL items
- Tooltip added to difficulty selector
- Critical Modifier added as a stat on weapons
- Swap target left or right key bindings added to settings
- Moving left thumbstick on controller will swap targets accordingly
- Joystick triggers will not serve as equipped/drop in inventory
- Epic and Legendary items no longer have negative attributes
- Demon Finger Boon HP regen doubled
- Increased Archer AI randomness with arrows (should result in less aimbot)
- Arrow gravity increased
- Arrow damage will decrease by distance
- Regen stats added to character readout
- New 1h enemy attack animations
What's coming up next? Check out our roadmap on trello!
