Dungeons of Edera September play test is now live!
With build 0.5.0 comes some major features and a ton of changes:
- Gold System added
- Gold saves to Stash on approach
- Basic Store Added
- Basic town unlocks added (Blacksmith, Rogue)
- All items have gold value
- Sprinting stamina drain reduced by 50%
- Inventory item comparison helpers added
- Tribal Warriors faction added
- Bandit Faction Added
- 6 new quests added
- On loading into Castle base, time of day will be randomized
- Enemy Alert, Pain, Swing, Death sounds added
- Dual Wielding added
- Tier 2 weapons will start dropping once character hits level 10
- Arrows/Shield will now show when appropriate item is equipped
- Enemies will sometimes get knocked back when struck
- UI overhaul to card view
- Death Report
- You can now name your characters
- Loading Screens added
- Stamina will flash when load
- Audible sound when stamina is low
- Loot system improved to reduce amount of duplicate items
- Stat bar shimmer set to same direction for all
- Chests will now drop items on interaction (no longer have a menu)
- Quick Select added for Weapons, Spells, and Potions
- Improved LOD for all models
- Enemy Archer speed and damage reduced
- "Maiming" suffix weapons damange reduced to 3 from 5
