Monaco starts out pretty easy, and then ramps up the difficulty pretty quickly. And then it keeps ramping. And ramping. And ramping.
I just patched the game to make the later stages more accessible (not easier) to people that play more casually. In particular:
*Missions in the Pickpocket's Story now require only 1 Clean Out instead of 2.
*Single Player allows you to use all available characters instead of triggering Game Over at 4 lives.
Monaco is hard. And when you die, especially if you've put 20 or 30 mintues into a mission, it can be frustrating. Hopefully these changes will help the more casual players without affecting how the more hardcore players play the game.