Hello everyone!
We’re using a separate branch to test updates before they get applied to the “live” version. You can check out changes here first.
How to join the public beta?
Some of you probably have not done this before, so we have a small guide:
Prerequisite:
You must have Industry Giant 4.0 in your library – obviously.
The procedure
- Open your game library.
- Right Click on Industry Giant 4.0 there.
- Open properties.
- Select the tab "BETAS".*
- Select the branch public_testing
- Press Close
Steam should now download this version of the game.
*Steam labels all those builds as "betas” albeit they’re not betas, so do not be too confused!
Please report bugs or issues found there
in this forum
and – if you are on Discord in
#ig4-testbranch
Changelog 0.4.1 (13320)
- We have adjusted the balancing of market prices on the ‘Neighbours’ (4x4) map and would welcome your feedback on this.
- Individual town demand has been added to the game to make the gameplay more diverse.
- We have added a new Map to the game: Ryusei (10x10)
- The CTRL key switches between straight and curved mode when building roads and rails?
- A flickering issue around buildings has been fixed.
- With left SHIFT, it is now possible to delete multiple sections of a track/street or entire connections with the Bulldozer tool.
- The “Ingame UI Scale” feature has been moved from GAMEPLAY settings to GRAPHICS settings
- Some tooltip and wording issues have been fixed.
- Missing English and German Localization for new Maps has been added.
- We added a text-to-speech functionality to the tutorial, including a Play/Pause button at the relevant message popup (English and German only now).
- Further performance and stability optimizations.
- Foundry can now store coal.
- Fixed for the tutorial step with the second wood production.
- Improved train connections.
- City growth behaves now better across city boundaries.
- Minor bug fixes.
