Developer postOriginal post (opens in a new tab)

Patch Notes

I decided to take another big stab at net code optimization based on feedback from the latest tournament. People found that 8 players in a level caused game-related lag (i.e. not ping related). I was able to find a TON of stuff to improve as follows:

  • Made dozens of improvements to the net code to allow 8 players, in the same region, to play lag free together.