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Patch Notes

This patch is aimed at fixing bugs and removing gameplay annoyances. We recently determined that we can make the game more fun not only by adding new features but also simplifying and cleaning up the existing ones.

  • Made the player hitbox larger to see the effect on gameplay.
  • Tightened cone emission for all weapons to improve accuracy.
  • Removed the crosshair expansion with increased velocity to improve its effectiveness while moving.
  • Reduced the thickness of the crosshair a little.
  • Rocket will now explode once it passes and starts moving away from its target to improve effectiveness.
  • Added an option to disable dynamic shadows to aid in performance gains on older systems.
  • Added an option to disable all post processing effects to aid in performance gains on older systems.
  • Reduced the size of the player death explosions to be more appropriate.
  • Fixed bullets getting stuck on terrain and not destructing sometimes.
  • Fixed terrain destruction not working after the first game.