OPTIMIZATIONS
- Opening windows and menus (canvas) causes less slowing down.
- Suppression of rigidbody on "Cubi clones" in the central core and improvement of their collision.
- Suppression of rigidbody on "multitask program interaction" in the central core.
- Suppresion of collider on all "special block" and "next sg block".
BUG FIXES
- Fighting music gradually stops when Cubi is destroyed in all zones.
- Transfer 1 of the BSG2 brings Cubi to the right place.
- Amplifiers have now a total variable that allowed to correct his Steam success.
- Texts fixed in the story ("Base abilities" to "Basic abilities") section and in the zone BSG3 ("Hold to transfer to OLD TRANSFERS WINDOW" to "Hold to transfer to OLD TRANSFER WINDOW).
- The success of old bruisers programs is now unlocked normally.
- Options menu is corrected in BSG2.
- The arrows indicating a difficulty mode completed are no longer superimposed on button FXs.
- The "In menu" box work now the first time.
- The "distance target" and "distance target guided" enemies can no longer detect through blocks when they are out of fight.
- Old program music do not stop anymore.
- Objective validate icon of the protection event appears normally.
- The red wave location is updated according to the story progress.
