Let's Catch up
It's been a month after we released Westwood Shadows Proof of concept gameplay to all our mailing list subscribers (previous announcement) and there are already videos on YouTube from players around the world (link). We had a lot of helpful comments and feedback from gamers and YouTubers. We would like to thank you all for playing the demo and sharing your thoughts with us.
What's next?
New demo to be released
We will take all the comments we got, fix all the bugs and problems and we will finish the second level of the game with much more advanced mechanisms. This will be also publicly available to all.
Development Updates
Westwood Shadows is our first game so we are constantly updating the game experience based on your feedback. After gathering a lot of helpful comments we have started working on changes and improvements and we are planning to keep you updated on the development. You can follow the track of the game from here on Steam or receive email updates and get notified when we release the next demo.
List of updates we are currently working on
- Story leads Throughout the first level of the game, one of the main goals was to get the player familiar with the story and introduce the main character, Peter Bennet. This was mostly achieved but we are still working on some clarifications regarding supporting character's background (family of Peter and the Fosters) and level design elements that were unclear
- Interaction icon We have noticed a lot of people having hard time understanding how the interaction icon works. Until now the players would see an icon on top of the items that can be interacted. This will change into a much more easy way to understand which items the player can interact with.
- More interactable items More items along the game will be available for inspection or collection.
- Settings menu with functional graphics and sound control So far the demo has an automatic detection of graphics so it's adjusting to the computer automatically based on the capabilities. This will remain and the player will also have full control to adjust the graphics and sound.
- Inventory / Journal redesign The current version of the inventory will get updated so the player will have access to firearms and flashlight as well.
- Gun Mechanics In the new demo the player will have the option to confront the "shadows" therefore there will be firearms and ammo.
- NPC (Non Playable Characters) addition The "Shadows" will come alive!
- Key binding option The crouch button will switch from the "alt" key to the "ctr" key. Key binding menu will be added to the game so the player can re-assign all keys to what feels better.
See you all in our next update!
RedSoup
