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4.0B - Spinning In The New Year

Stopping in again with a few more fixes for the end of the year. As always, a big thank you to everyone for reporting any and all encountered problems.

  • Vsync Legacy Improvements
  • Fix: Phantom Striker would not leave Phantom Shroud state if started before certain cutscenes.
  • Fix: Bindings in practice mode switch to menu bindings when menu is fully open.
  • Fix: Bindings no longer apply during story sequences.
  • Fix: AI would become stuck on respawn platform.
  • Fix: Custom bindings crash issues