Stopping in again with a few more fixes for the end of the year. As always, a big thank you to everyone for reporting any and all encountered problems.
- Vsync Legacy Improvements
- Fix: Phantom Striker would not leave Phantom Shroud state if started before certain cutscenes.
- Fix: Bindings in practice mode switch to menu bindings when menu is fully open.
- Fix: Bindings no longer apply during story sequences.
- Fix: AI would become stuck on respawn platform.
- Fix: Custom bindings crash issues