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Narrative Demo Now Available!

Way of Rhea now has a new demo! You can download it from the game's store page for free.

This demo contains new art, a first look at the game's narrative, and various polish and improvements. If you've played past demos, I recommend starting a new save as many of the changes are to existing levels you may have already completed.

Post Play NYC Patch Notes:

  • Added support for adaptive vsync (hint is enabled by default)
  • Made dialogue interaction less finnicky (widened trigger area, got rid of the requirement to face the character)
  • Fixed a bug that could cause infinite undo loops

Original Patch Notes:

  • Added artwork to all forest levels
  • Added artwork to the snowcrab levels
  • Added artwork to the hub world
  • Added artwork to circuit puzzles
  • Added NPCs you can talk to
  • Added support for Steam Input
  • Added tutorial to teach controls
  • Both Steam Input and keyboard controls are now customizable
  • Added day/night cycle to hub world (not visible in demo)
  • Added completion percents
  • Added portal art
  • Added a new biome with more puzzles (not accessible in demo)
  • Fixed performance problem (mainly affected circuits level which is not included in this demo)

Known Issues:

  • Some scenery pieces will pop forward/backward in depth as the camera moves, the cause is known and will be fixed soon!

[EDIT] Someone set up a leaderboard on speedrun.com for the demo: https://www.speedrun.com/way_of_rhea/