Way of Rhea now has a new demo! You can download it from the game's store page for free.
This demo contains new art, a first look at the game's narrative, and various polish and improvements. If you've played past demos, I recommend starting a new save as many of the changes are to existing levels you may have already completed.




Post Play NYC Patch Notes:
- Added support for adaptive vsync (hint is enabled by default)
- Made dialogue interaction less finnicky (widened trigger area, got rid of the requirement to face the character)
- Fixed a bug that could cause infinite undo loops
Original Patch Notes:
- Added artwork to all forest levels
- Added artwork to the snowcrab levels
- Added artwork to the hub world
- Added artwork to circuit puzzles
- Added NPCs you can talk to
- Added support for Steam Input
- Added tutorial to teach controls
- Both Steam Input and keyboard controls are now customizable
- Added day/night cycle to hub world (not visible in demo)
- Added completion percents
- Added portal art
- Added a new biome with more puzzles (not accessible in demo)
- Fixed performance problem (mainly affected circuits level which is not included in this demo)
Known Issues:
- Some scenery pieces will pop forward/backward in depth as the camera moves, the cause is known and will be fixed soon!
[EDIT] Someone set up a leaderboard on speedrun.com for the demo: https://www.speedrun.com/way_of_rhea/