Developer postOriginal post (opens in a new tab)

Minor Demo Patch

A number of minor improvements to the demo.

  • Fixes problem where it was hard to tell if a snowcrab is holding an orb while walking left
  • Fixes issue with final snowcrab puzzle Fixes problem where undo/redo could cause snowcrabs to double-trigger the elevator a single time, changing its direction unexpectedly
  • Makes colors fully customizable, improvements to all menu UI
  • Adds a UI for replaying old puzzles (esc -> load checkpoint now lets you visually pick a checkpoint)
  • Added new hub world graphics, added new town hall, decorated biome areas to match their biomes
  • Added new hub world animations to call attention to gates and portals that have been unlocked
  • Added new portal graphics
  • Added butterflies to forest
  • Added butterfly tutorial for first puzzle
  • Added undo redo tutorial
  • Removed halo toggle
  • Fixes visual problem with the new default controller glyphs from Steam
  • Adds new color change spinner graphics and animations Cleaned up dialogue transition to the second biome, dialogue can now happen in the hub world, branching
  • behind the scenes as needed
  • Busy wait instead of sleep if below min stable frame time
  • Some mild optimizations (stats not calcualted unless requested, some matrix math optimized)
  • Improves the undo system debounce
  • Flashes player brightness to call attention to color changes
  • Fixes flash on game start up, especially in big picture mode
  • More work on puzzles that aren't included in the demo
  • More narrative work that isn't included in the demo