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Minor PAX Patch

We made a few small changes in response to issues we saw at PAX:

  • Fixed the depth of lamps so that they no longer swim relative to the scenery.
  • Reordered items and adjusts camera frame in first puzzle to improve tutorial. We're working on making the lamp more obviously interactive, but this will take more time.
  • Added missing navmesh where orb could be thrown through floor in the broken elevator puzzle.

Cheers,
Mason