Exertus - Early Access Build #011
Build #011 is due to be pushed live on 16th August 2019 to both Windows and Linux.
Content:
- Introducing Exertus x Inertia.
- New level collection: 10 player favourites from Inertia, completely overhauled using the level design style of Exertus.
- Leaderboards and stats enabled for all new levels.
- Introducing Speedrun Mode.
- Speedrun Mode enables players to play through all of the levels of a collection without interruption.
- Global timer begins at the first level of collection, pauses at the end of each individual level and resumes once player leaves the starting area of the new level. On first level in a collection, resetting level will reset the timer to 0.
- New In-Game UI element specific to Speedrun Mode which shows current level.
- Separate Speedrun Mode leaderboards/statistics.
Elements & Mechanics:
- Stopwatch: Moved stopwatch logic in preparation for Speedrun Mode.
- End Volume: Changes to End Volume to accommodate Speedrun Mode.
- Start Volume: Changes to Start Volume to accommodate Speedrun Mode.
UI:
- Level Selection: Added checkboxes for level collections.
- Added Speedrun Level Selection UI.
- Changes to Leaderboard to accommodate for Speedrun Mode and new level collections.
Further information
If you find any bugs, glitches or just want to suggest feedback, feel free create a new discussion here