Exertus - Early Access Build #003a
Build #003a is due to be pushed live on 30th July 2019 to both Windows and Linux.
User Interface:
- Pause Menu: Added checks before opening Pause Menu UI to avoid overlapping.
- In-Game: Speed UI should now correctly display accurate player speed (No longer takes Z axis into account)
Settings:
- Saved depth of field setting now sets upon startup.
- Saved motion blur setting now sets upon startup.
Further information
If you find any bugs, glitches or just want to suggest feedback, feel free create a new discussion here