Exertus - Early Access Build #003
Build #003 is due to be pushed live around 01:30 GMT on 30th July 2019 to both Windows and Linux.
Mechanics:
- Wallrun: Reduced tracing distance to wall before latching.
- Wallrun: Addressed wallrun boost storage bug.
- Slide/Reset: Addressed a bug where player could use reset and slide in quick succession to get a boost at the beginning of a level.
Volumes
- Reset Volume: Now has infinite boundaries to avoid never-ending falling.
User Interface:
- In-Game: Player Speed UI now shows absolute speed on X and Y axis.
- Main Menu: Fixed bug where cursor would disappear when pressing Escape on level select menu.
- End of Level: Fixed bug where cursor would disappear when pressing escape on level select menu.
- Leaderboard: Removed unused interfering logic.
Localisation
- Added support for Spanish (es).
Settings:
- Previous multi-bind changes reverted temporarily.
- Fog Brightness setting now saves correctly.
- Audio settings now work as intended.
- FPS limit now defaults to 144.
Further information
If you find any bugs, glitches or just want to suggest feedback then please do create a new discussion.here