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Exertus - Build #003 Patch Notes

Exertus - Early Access Build #003

Build #003 is due to be pushed live around 01:30 GMT on 30th July 2019 to both Windows and Linux.

Mechanics:

  • Wallrun: Reduced tracing distance to wall before latching.
  • Wallrun: Addressed wallrun boost storage bug.
  • Slide/Reset: Addressed a bug where player could use reset and slide in quick succession to get a boost at the beginning of a level.

Volumes

  • Reset Volume: Now has infinite boundaries to avoid never-ending falling.

User Interface:

  • In-Game: Player Speed UI now shows absolute speed on X and Y axis.
  • Main Menu: Fixed bug where cursor would disappear when pressing Escape on level select menu.
  • End of Level: Fixed bug where cursor would disappear when pressing escape on level select menu.
  • Leaderboard: Removed unused interfering logic.

Localisation

  • Added support for Spanish (es).

Settings:

  • Previous multi-bind changes reverted temporarily.
  • Fog Brightness setting now saves correctly.
  • Audio settings now work as intended.
  • FPS limit now defaults to 144.

Further information

If you find any bugs, glitches or just want to suggest feedback then please do create a new discussion.here